Full-stack engineering for products that need to ship fast and scale cleanly. Strong across web, mobile, backend, AI, and delivery.
Hiatus (upskilling)
Currently in a focused upskilling phase centered on system design, low-level programming, and creative engineering.
@ Capital Compute (3 June 2024 - 6 April 2026)
Built and shipped product features while helping scale real-world systems.
Contributing to meaningful projects
Building visual experiences
Hands-on making that keeps me grounded and creative.
Mostly story-rich games with strong world-building.
Constantly learning across code, product, and systems.
Open to collaborations, MVP builds, and technical consulting.
Leave a memory of your visit behind